I’ve continued to do the Wii and, like any other video game, it trains you to play it very well. I’ve actually gotten to the point where it doesn’t insult me most of the time. (“You performed exceptionally poorly on the Don’t Stick Your Thumb In Your Eye challenge. Is it because you are a big, clumsy American or are you especially uncoordinated?”)
The Wii takes an exceptionally sensitive weight reading, then uses your keyed in height to calculate your BMI. And then helpfully displays your Wii as underweight, normal, fat or obese, based thereon. I honestly can’t imagine a large American corporation coming up with an exercise system that called its users obese and clumsy.
This, however, has to be the unkindest cut (from F– My Life):
So, yeah, I bet it caps out at 300 pounds. Fair warning. (Note: 330# according to various web sources.)
Look, treat as a fun way to get off your ass and you can have a good time. Also, if you use it daily, just to do a “body test”: it’ll keep track of your weight. It is, of course, a bad idea to focus on weight if you’re trying to get in shape and, as I noted, the Wii Fit is very sensitive.
But while the Fit software tends to overreact to weight fluctuations, you know if you’re looking at a normal weight shift or a third helping of mashed potatoes. It’s programmed to not react to a minor weight shift, and notes that you can swing a couple of pounds in a day, but it’s not unusual for me to swing five pounds in a single day. (Something I observed years ago, back in the karate days.)
But it’s a lot harder to ignore a general trend. And regardless of how you view the Wii’s general approach to fitness, you can do the weight thing every day.
Meanwhile, my personal trainer mother wants to give me a real body fat test at her gym.
Anyway, the only real weakness with the Fit is that there isn’t enough content. The Wii Fit Plus should resolve that, for a while.